
Ballmen
A downloadable game for Windows and Android
What is the goal:
Your goal is to kick the opponent's players into their basket to score points.
The one who has the most score by the end of the game wins.
Game will end when timer is up or when any team gain 5 score.
About game mechanics:
Charge - Indicates how long can you control player. When this value went 0, you can't control player for a while.
Carrots - Every successful attack on an opponent's player will cause them to lose some charge and spawn carrots. You can collect your team's colored carrots to gain some charge
Team area - You can gain charge by standing in your team area. After standing ~2 seconds in your team area, you will constantly gain charge
How to create/join game:
- To create game lobby, you need to simply press Play. If you want your friends be able to connect your lobby, press Copy join button, then send code from clipboard to your friends.
- To join game lobby, you need to press Join, then enter join code in input (which host should send, in create lobby steps). Since join code entered, press Join in modal to connect host's game lobby.
Input:
Keyboard
- Move - A, D, 🠔, 🠖
- Jump - Space
- Attack - J
- Dodge - L
Gamepad
- Move - Left Stick, D-Pad
- Jump - Button South
- Attack - Button West
- Dodge - Button East
About beta:
The game isn't completed yet, current version (v1.4.0) contains only main game modes and mechanics.
There will be changes near time, you can see Near features section with a part of the next game updates features.
Near features:
Updated player view
Updated player animations, shaders
New skills
Bat, blood and naked guns
4 Player Mode
Why do you need to play 1v1, when you can play 2v2?
Completed features (since 1.0.0):
Menu View Update
Beautified and stylized menu visual.
Lobby Major Update
Currently you can only gain players and launch game in online mode. Next lobby update will contain game settings and full offline mode.
Bots
You will have enough players to play game
Android support
You can install game on your phone, and play anywhere you want
Relay support
There will be no need to install virtual LAN solutions like Radmin. You can establish connection out of box
Lives
Every round you will have 3 lives. Every fall out of bounds will take one live. When any team lost their all lives, the opponent team will get score and round changes.
Updated | 2 days ago |
Status | In development |
Platforms | Windows, Android |
Author | 47first |
Genre | Fighting, Platformer |
Made with | Unity, Adobe Illustrator |
Tags | 2D, Difficult, Fast-Paced, Multiplayer, PvP, Real-Time, Two Player, Unity |
Code license | GNU General Public License v3.0 (GPL) |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Multiplayer | Server-based networked multiplayer |
Development log
- Updates in 1.4.0 version2 days ago
- Updates in 1.3.0 version39 days ago
- Updates in 1.2.0 version54 days ago
- Updates in 1.1.0 version57 days ago
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